
Space Shooter Survival
Game created for a UBC/Circuit Stream course assignment. This project was developed in class and also served as the foundation for various assignments. Through it, I gained a deeper understanding of intermediate Unity functions and C# concepts, including coroutines, interfaces, inheritance, polymorphism, static variables, function overloading, delegates/Unity Events, and the SOLID principles of software design.
Update 1.1: Added enemy waves and UI.
Status | On hold |
Platforms | HTML5 |
Author | Pat Manlow |
Genre | Shooter |
Made with | Unity |
Tags | High Score, Top-Down |
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